Bakab
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Bakab is a 2D platformer game developed for PC in XNA. I worked as a programmer on this game for three months with the occasional help of an artist and a designer, and it was presented as a project in the YUZZ program.
Bakab is a puzzle game where the player can change the element composition of the main character, being able to turn into water, fire, earth and air. each form has unique abilities and interacts differently with he tiles which compose the map.
The core of the game is completing each map as fast as possible; being able to publish player's scores on the cloud. Te game also allows players to use the editor, creating and sharing with the community their own maps.
Bakab is a puzzle game where the player can change the element composition of the main character, being able to turn into water, fire, earth and air. each form has unique abilities and interacts differently with he tiles which compose the map.
The core of the game is completing each map as fast as possible; being able to publish player's scores on the cloud. Te game also allows players to use the editor, creating and sharing with the community their own maps.