Active Angus
Active Angus is a 2D PC game created with XNA framework on C# for Council Angus Schools. It was developed by thirteen people (including myself) during the second term of my Mprof in Games Development. I was the lead programmer of the project and was in charge of six programmers.
Active Angus is a very simple game as far as gameplay is concerned because it was designed for primary school kids, encouraging them to exercise. It's composed by a series of minigames where one child plays and the others have to emulate the movements of the charactersThat's why the game emphasizes animations (made with 2D bones) and the overall experience over the storyline or gameplay.
The Intelectual Property of this game belongs to Abertay University of Dundee, and so do the binaries and sources uploaded here; which can be used for educational and informative purposes only.
Active Angus is a very simple game as far as gameplay is concerned because it was designed for primary school kids, encouraging them to exercise. It's composed by a series of minigames where one child plays and the others have to emulate the movements of the charactersThat's why the game emphasizes animations (made with 2D bones) and the overall experience over the storyline or gameplay.
The Intelectual Property of this game belongs to Abertay University of Dundee, and so do the binaries and sources uploaded here; which can be used for educational and informative purposes only.